Well my first game of Deathwatch was rather successful. I fumbled
the intro but my players got so into the action of second and third act I think
they forgot why they were even playing a game!
Kill-team Omega-Maximus-2 (OM2) consisted of 6 marines;
An Imperial Fist Tactical Marine, Raven Guard Assault Marine,
Salamander Devastator, Blood Angel Devastator, Iron Hands Tech Marine and an
Ultramarine Apothecary,
The Kill-team had a good mix and man was their firepower something
to be in awe of!
the Kill-teams mission was simple. Get aboard a rogue trader
vessel and look for some illegal weapons. They intercepted the vessel and
boarded under the guise of a retiune inspection. The Rogue Trader was pretty surprised
when 6 armed space Marines wondered onto his flight deck. He escorted the
Kill-team to the cargo hold and dismissed himself and left an aid to assist
with the inspection.
As the aid stepped forward he ate a mouthful of fist as the Raven
guard punched him out. This is when things got dicey. The Ambush that had be
set for the Space Marines tipped off but before they could get their las-cannon
into position! The Imperial Fist formed organised a Bolter Assault and kill
team opened up! Crew serfs were cut down in droves. The kill team rolled up almost
9 head shots in a row! Noticing the las-cannon being dragged into the position
the kill team targeted crew and weapon. The Raven Guard launched himself with
his jump pack but fell painfully short of getting onto the gantry the heavy
weapon was on. He fell 20 meters but managed to parkour his way to a safe
landing. The Salamander and Blood Angel both turned their heavy bolters on the
Las-cannon after it barely missed the Imperial Fist.
The ambush was broken and the serfs fled. The Iron Hand took this opportunity
to find out what the hell was going on. He hacked into the ships logs and found
no data on the cargo, despite the hundreds of containers in front of him. All
he knew was there was a timer counting down with only a few hours to go!
Deciding being that the smartest thing to do was to look in the container the
kill team opened the closest to have a peek at the content; when they found 30+
armed Kroot awakening from Temperale retardation the team calmly closed the
door with a couple primed grenades tossed in.
The Kill-team then came to its first party argument. The Imperial
Fist wanted to storm the bridge, the RavenG wanted to take the shuttle back to
their frigate and blast it. Most of the Kill-team wanted the Rouge Trader for
questioning. So they came up with the plan to secure the bridge AND the
Shuttle. Once the bridge was secure they would Ram the shuttle into the bridge
deck and fly away. Ballsy as all hell; but, the Emperor likes Ballsy!
The Imperial Fist, Iron Hand and Blood Angel went to attack the
bridge, Hopping on an mini-tram for crew movement they took off down the 4km long ship towards
the bridge tower. The Rushing arms-men must have been drunk because No-one saw
the Space Marines until the tram was just about at the bridge tower. This squad
that did spot the kill team got showered with bolter fire for their trouble!
Meanwhile Raven Guard, Ultramarine and Salamander attacked the
Shuttle bay. leading with grenades they scattered the guards. When Ka'dar
stepped out to fire his heavy bolter he was rewarded with a jam! Ultramarine
and Raven Guard charged in with swords and cut down the guards, Ka'dar followed
with his bolt pistol and Combat blade! the shuttle bay was theirs in
seconds.
The Imperial Fist found his squad facing an elevator. Deciding
they were clearly walking into a trap, the squad got on top of the elevator for
the ride to the bridge deck. When the door opened they tossed grenades into the
waiting guards, on grenade bounced harmlessly away, but Iron Hands scored a hit
and killed most of the would-be-ambushers. Combat blades and bolters finished
them off. The Armoured bridge door loomed. Unable to hack their way in, Iron
Hands Grabbed the door with his servo harness and pulled! he managed to eek out
enough of a hand hold for Imperial Fist to help pull the door open. When the
door was wide enough for them to enter a las-bolt stuck the Imperial fist
square in the head. His armour easily reflected the damage and now really
pissed Imperial Fist Charged in with combat blade and started to slaughter the
bridge crew. Blood Angel and Iron followed. Blood angel wrestled the Rogue Trader
to the ground. The bridge crew fled. Looking around they found a void suit for
the Trader. Iron Hands then shut down life support. Charges were placed on the
Armour glass and with a thunderous explosion, thousands of cracks formed.
Outside in the void las-fire and defence turrets could be seen firing.
Raven Guard piloted the Aqueilla Lander through the defensive
fire. a las cannon beam punched through the hull and voided the atmosphere but
the Marines power armour made this nothing more than a minor annoyance. Gunning
the engines the Lander slammed into the armour glass and rammed in the back of
the bridge. Bodies were sucked out into the void Imperial Fists squad boarded
the Lander and were barely able to get enough thrust to get out of the ship!
The Lander took more damage as it limped out of the fire zone and safety from
the dyeing ship!
The mission was based on Gav Thorpes “Mission: Purge.” I made some changes to make it a single
mission in a larger campaign. Thorpe really did a good job writing a story that
would start off a Campaign. So now the Kill-team, fresh from an overwhelming
successful mission has questions to ask. Why would a rogue trader transport Kroot?
What was his destination? Maybe in the next session some of these questions
will be answered.