Well my first game of Deathwatch was rather successful. I fumbled the intro but my players got so into the action of second and third act I think they forgot why they were even playing a game!
Kill-team Omega-Maximus-2 (OM2) consisted of 6 marines;
An Imperial Fist Tactical Marine, Raven Guard Assault Marine, Salamander Devastator, Blood Angel Devastator, Iron Hands Tech Marine and an Ultramarine Apothecary,
The Kill-team had a good mix and man was their firepower something to be in awe of!
the Kill-teams mission was simple. Get aboard a rogue trader vessel and look for some illegal weapons. They intercepted the vessel and boarded under the guise of a retiune inspection. The Rogue Trader was pretty surprised when 6 armed space Marines wondered onto his flight deck. He escorted the Kill-team to the cargo hold and dismissed himself and left an aid to assist with the inspection.
As the aid stepped forward he ate a mouthful of fist as the Raven guard punched him out. This is when things got dicey. The Ambush that had be set for the Space Marines tipped off but before they could get their las-cannon into position! The Imperial Fist formed organised a Bolter Assault and kill team opened up! Crew serfs were cut down in droves. The kill team rolled up almost 9 head shots in a row! Noticing the las-cannon being dragged into the position the kill team targeted crew and weapon. The Raven Guard launched himself with his jump pack but fell painfully short of getting onto the gantry the heavy weapon was on. He fell 20 meters but managed to parkour his way to a safe landing. The Salamander and Blood Angel both turned their heavy bolters on the Las-cannon after it barely missed the Imperial Fist.
The ambush was broken and the serfs fled. The Iron Hand took this opportunity to find out what the hell was going on. He hacked into the ships logs and found no data on the cargo, despite the hundreds of containers in front of him. All he knew was there was a timer counting down with only a few hours to go! Deciding being that the smartest thing to do was to look in the container the kill team opened the closest to have a peek at the content; when they found 30+ armed Kroot awakening from Temperale retardation the team calmly closed the door with a couple primed grenades tossed in.
The Kill-team then came to its first party argument. The Imperial Fist wanted to storm the bridge, the RavenG wanted to take the shuttle back to their frigate and blast it. Most of the Kill-team wanted the Rouge Trader for questioning. So they came up with the plan to secure the bridge AND the Shuttle. Once the bridge was secure they would Ram the shuttle into the bridge deck and fly away. Ballsy as all hell; but, the Emperor likes Ballsy!
The Imperial Fist, Iron Hand and Blood Angel went to attack the bridge, Hopping on an mini-tram for crew movement they took off down the 4km long ship towards the bridge tower. The Rushing arms-men must have been drunk because No-one saw the Space Marines until the tram was just about at the bridge tower. This squad that did spot the kill team got showered with bolter fire for their trouble!
Meanwhile Raven Guard, Ultramarine and Salamander attacked the Shuttle bay. leading with grenades they scattered the guards. When Ka'dar stepped out to fire his heavy bolter he was rewarded with a jam! Ultramarine and Raven Guard charged in with swords and cut down the guards, Ka'dar followed with his bolt pistol and Combat blade! the shuttle bay was theirs in seconds.
The Imperial Fist found his squad facing an elevator. Deciding they were clearly walking into a trap, the squad got on top of the elevator for the ride to the bridge deck. When the door opened they tossed grenades into the waiting guards, on grenade bounced harmlessly away, but Iron Hands scored a hit and killed most of the would-be-ambushers. Combat blades and bolters finished them off. The Armoured bridge door loomed. Unable to hack their way in, Iron Hands Grabbed the door with his servo harness and pulled! he managed to eek out enough of a hand hold for Imperial Fist to help pull the door open. When the door was wide enough for them to enter a las-bolt stuck the Imperial fist square in the head. His armour easily reflected the damage and now really pissed Imperial Fist Charged in with combat blade and started to slaughter the bridge crew. Blood Angel and Iron followed. Blood angel wrestled the Rogue Trader to the ground. The bridge crew fled. Looking around they found a void suit for the Trader. Iron Hands then shut down life support. Charges were placed on the Armour glass and with a thunderous explosion, thousands of cracks formed. Outside in the void las-fire and defence turrets could be seen firing.
Raven Guard piloted the Aqueilla Lander through the defensive fire. a las cannon beam punched through the hull and voided the atmosphere but the Marines power armour made this nothing more than a minor annoyance. Gunning the engines the Lander slammed into the armour glass and rammed in the back of the bridge. Bodies were sucked out into the void Imperial Fists squad boarded the Lander and were barely able to get enough thrust to get out of the ship! The Lander took more damage as it limped out of the fire zone and safety from the dyeing ship!
The mission was based on Gav Thorpes “Mission: Purge.” I made some changes to make it a single mission in a larger campaign. Thorpe really did a good job writing a story that would start off a Campaign. So now the Kill-team, fresh from an overwhelming successful mission has questions to ask. Why would a rogue trader transport Kroot? What was his destination? Maybe in the next session some of these questions will be answered.