I think talking about 6th edition of Warhammer 40,000 is a safe topic now-a-days. It has been almost 5 months since the release and I have had enough games to figure out what I like and what I dislike about it.
I really think the best changes all
have to do with assaults. I love how restrictive and difficult launching an
assault can be now. Assaults and 5th and 4th seem like they
were the no-brainer approach to the game. After all assaulting multiple units
or chaining assaults could yield really positive results. If your opponent
didn’t have a unit that could fight back effectively they would be mopped up.
All of the expensive heavy weapons counted for little when you’re only a sword
stroke away. But now the balance has shifted and assaulters are at a
disadvantage. Between overwatch and the inability to assault out of
stationary transports (with the obvious exceptions) assaulting is now a costly
investment. But it’s still so important! Assaulting a unit on a objective is
still the best way to remove them. Assaults are now in the context they
should be; a risky investment to gain an advantage. Pure assault armies can
still work, but it's an up hill battle.
It was annoying how some armies like
Eldar or Dark Eldar could just fly into my lines and if I killed the killed the
transport or now something of my mine would die. It just always struck me that
units like Tactical Squads or Fire Warriors couldn’t stop this despite sometimes costing more points. The attacking
unit would just win combat, hide in cover and then move onto its next victim.
In some cases you could wipe out entire units by doing 1 wound! Now small arms are worth their points and not something you just remember after the big guns have fired.
Buildings and fortifications are cool as all hell. I love buildings. I love
having a squad in a bastion raining hate and discontent on an approaching foe!
I love that that foe can assault my building and there is a close quarters
battle. I love blowing buildings up. Having guys jump down and die; having guys
jump down and live! If you aren’t playing with building rules you are missing out
on an epic portion of the game.
The next thing I love is hull points
and the vehicle damage table. Where to even begin! In 5th the
more vehicles and the more vehicles killing power you had the better off you
were. Need to contest an objective? Throw a rhino at it! How many
victories were snatched away by tank-shocking? Have many times did people
roll 5 glancing hits and get shaken results? Now vehicles are the way they
should be. They are sturdy without being hard to kill. They can add a lot to a
unit without stealing the spot light. They don’t become glorified cans whenever
a single missile glances them. All around vehicles better.
Probably my biggest disappointment in 6th edition
is psychic powers; specifically the buffs in Divination and Biomancy. I
don’t get why I can’t deny them. Of all the powers they are most devastating
and there is shit all you can do about them. Let’s be honest, a 5 or 6 at
24 inchs or so is not that bad. The powers would go off more often than
not. It’s just frustrating that all of these powers are good to the point of
almost being no brainer to take. But at least the rule book powers are random!
Some codices get crazy powers for pittance!
I think the best example of buffs is fortune.
Re-rolling all saves, everything. You just need to roll under 10! I hate this
power. It wasn’t so bad in 5th. A Librarian could have a roll off
with the Farseer to deny it and at 24 inchs that roll could roll was
important! But now players just get it all the time. I know these powers are
old, but that’s hardly an excuse when they have a FAQs and Erratas to change rules literally at a whim. Maybe it's just me and my unfathomable hate
for Eldar but buffs in general, are pretty lame.
Overall I think 6th is a fantastic change. A lot of life got breathed into the game things changed for the better. I know a lot of people were upset with some of the changes. More than one player has said they hated flyers. But as 6th edition codices come out the edition matures i think we are going to see a rich and colourful edition of Warhammer 40,000.
Overall I think 6th is a fantastic change. A lot of life got breathed into the game things changed for the better. I know a lot of people were upset with some of the changes. More than one player has said they hated flyers. But as 6th edition codices come out the edition matures i think we are going to see a rich and colourful edition of Warhammer 40,000.
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